using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_203 : SimTemplate //责难
	{
		//下个回合敌方法术的法力值消耗增加（5）点
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
			p.loatheb = true;
		}
	}
}